IT-Universitetet

Game Dev Teams

Name: All Suggestions Rejected
Game: The Anima Complex

Marc - Design
Claus - Programming
Mike - Design/3D modelling/Sound
Kent - Graphic Design/Script/Story
Robin - Game Design/Level Design
Stefan - Project Manager/Graphics/3D modelling/Sound

Name: The Herd
Game: Rawhide

Mads Kjaerulf Caspersen - design
Christoffer Holmgaard Pedersen - design
Kristian Helle Jespersen - design/programming
Kenni Skafte Mortensen - art/design/programming
Morten Toxv¾rd - programming
Hans Petter Ellingsen - project manager/design

Name: Snow Boris and the Seven Dwarfs
Game: B.A.R.G.E.
Natasha - Art director/Game testing
Mette - Game design/Usability/interface design
Martin - Programming/Game testing
Thanos - Game design/level design/Graphics programming
Dirk - Programming/Animation
Guo - Game design/Jack-of-all-trades
Chris - Programming/2D graphics
Boris - Project management/Game design

Name: Flying Frogs
Game: Vendetta in the Giant Sphere of Doom

Per Lohmann - programmer
Mads Lyngvig Jespersen - artist
Tim Nielsen - projekt manager
Julie Houlberg - 3d artist
Christian Wolfgang - programmer
Lau Korsgaard - lead designer

Name: Primordials
Game: Untitled

Anders E Madsen - project manager (group contact person)
Kristian Parkov - game designer
Morten Zohnesen - lead programmer
Preben Thaysen - programmer
Pia Ziedler - 3D modeller and graphic artist
Michael Frost -sound designer and sound programmer