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ITU F2005 JMA »

Java on Mobile Devices »

 

 

Homework

 
Result June 15 PASSED
Hand-in April 28 Handed in 1 color print and 2 b/w copies of mandatory assignments 1, 2, and 3. Hand-in cover (.doc)
Lecture 12 April 26  -
Lecture 11 April 19  -
Lecture 10 April 12
Mandatory assignment #3 »
PONG game WTK project (.zip) using Bluetooth and 3D graphics, thus requiring J2ME Wireless Toolkit 2.2 or similar/newer.
Known flaw: client display is updated only when keypad input is sent to server in the Bluetooth loop.
PASSED
Lecture 9 April 5  -
Lecture 8 March 29
Mandatory assignment #2 »
Part A: Structural and functional test (.txt)
Part B: J2MEUnit WTK project (.zip)
PASSED with feedback (.txt)
Lecture 7 March 15  -
Lecture 6 March 8  -
Lecture 5 March 1
1. My solution to Mandatory Assignment #1 (again, not flawless I have to point out) can be downloaded and run using over-the-air provisioning (not Bluetooth) by pointing the browser of your mobile device to this URL: http://www.itu.dk/people/kenn/jma/ota/index.html

This will point to the .jad file (JMA Mandatory #1) which in turn refers to the application .jar file.

For more information on this way of installing mobile applications please refer to my posting "OTA Provisioning" in the course news group or feel free to ask me.
Lecture 4 February 22
Mandatory assignment #1 »
Mandatory1.java
PlotCanvas.java
Plot.java
intArray.java
small.txt
large.txt
PASSED but has flaws primarilly concerning reading the input file and scaling.
Lecture 3 February 15
Step1.java   PlotCanvas.java   Plot.java
Lecture 2 February 8
Exercise1.java
Exercise2.java
Exercise3.java
 
Console output
Console output
Lecture 1 February 1
HelloWorld.java Console output
 
 

 
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