Category Archives: announcement

Søren Mørk’s thesis ‘Common Banality’ accepted for defense

I’m glad to tell that my PhD thesis is accepted for defense. It will take place on the 9th of January, at the ITU in Auditorium 2 13:00.
The thesis can be seen here http://drop.io/2cjqjxh password: soerenmoerkthesis. comments can also be add to the drop.io site. Below is the abstract from the thesis:
Abstract:

This dissertation investigates the emergent new media practice of mobile blogging (moblogging) and photo sharing online, specifically focusing on how this practice has evolved within a specific community in Copenhagen. Through a 3.5 year long ethnographic fieldwork among everyday photographers in Copenhagen and 14 individual interviews with Flickr.com users, the dissertation both examines how individuals and collectives integrate technology into their everyday lives, especially what constitutes the process of becoming a moblogger. Compared to related research this dissertation deals explicitly with everyday photographers who document all the mundane and banal situations and contexts of their daily life. It is primarily analytic rather than theoretical in its approach. The analysis is centered on two main questions approached differently throughout the chapters: 1. How user generated media reconfigure the spectacle through changes in the production-consumption circuit. 2. How everyday photography enables a creative practice relating it to the affective character of everyday life and the urban environment. These two aspects are approached with a combination of fieldwork data and theory (primarily Henri Lefebvre, Guy Debord, Brian Massumi, Gilles Deleuze, Roland Barthes, Stuart Hall, Gregory Seigworth and the Situationist International).

The dissertation commences with a review of existing literature on camera phone usage, moblogging and photo sharing. Chapter two deals with different methodological issues related to my fieldwork, my interviews and the development of a new research method. This method – dubbed the GRID – was employed in group interviews with Flickr users in which they talked on the basis of their own pictures about how everyday photography, moblogging and photo sharing have been integrated into their everyday life. The thesis does not have a specific theoretical chapter; different theories are introduced throughout the analysis when considered relevant.

In chapter three the analysis begins with a mapping of how my informants became mobloggers. This chapter will also describe what characterizes photo sharing, everyday photography and moblogging as a photographic practice. Along with this we will see why they have chosen Flickr as the site to share their photos on, and we will also see how their style developed. At this point it will already be evident that their community is important for many of the practices that they participate in so in chapter four we will look into community aspects.

In chapters five and six everyday life will be related to their practice. Chapter five primarily deals with different theories of everyday life, in that it tries to explain what it is about everyday life and its mundane character that makes them want to document it. In explaining this we will witness how capitalism and everyday life, with its mundane habits and routines, foster a creative form of play when documenting our everyday life. We will also identify how the practice of everyday photography and photo sharing mediates between Lefebvre’s triadic structure of everyday life. Especially the affective character of everydayness provides an argument for developing an explanation of why they document the most mundane and banal aspects of everyday life. This chapter also identifies a new form of aesthetic living through a reconfiguration of Mike Featherstone’s theory. In chapter six we focus on how everyday photography, moblogging and photo sharing are integrated into the structures and different practices of everyday life. We will view their practice as a form of rhythmanalysis in which a new rhythm is created by specific relations between time, space and agency, resulting in a reconfiguration of the concepts of presence and present. This will lead us into chapter seven in which we will focus on various collaborative practices related to the way in which value is generated for the users of Flickr, and also look into how the creation of meaning and signification becomes collective and thus restructures the spectacle.

Chapter eight deals with the relations between the city, moblogging and photo sharing, illustrating how these practices enable an electronic form of psycho-geography and dérive, techniques important for the revolution of everyday life as it was put into practice by the Situationist and Debord. Chapter nine will identify how user generated content can become enclosed within capitalistic structures, thus transforming their practice into relations that resemble work. In mapping how this happens, new places for a Marxist critique in contemporary society characterized by new means of production will be identified. In chapter ten the conclusion will summarize some parts of the dissertation by mapping the different reconfigurations that have been identified throughout the thesis.

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Winslow Burleson talks about affective computing

Title: Affective Computing and the Communication Technologies
Time: Friday August 15 from 11:00 to 12:00 at IT University of Copenhagen
Room 3a08.

Abstract:
Affective Computing is leading to a deeper understanding of people’s emotional relationships with educational products, environments, and experience. Through exploratory design and user testing of smart systems, embedded technologies, and collaborative environments researchers are developing a new framework for learners’ interactions with educational technologies. Real-time affective sensing is being used to measure and interpret elements of user experience such as physiology, contextual actions, and social interactions. This awareness enables dynamic tailoring of function and focus, to affect user experience and outcome. For example, an expressive Affective Learning Companion sensing user interest through patterns of posture, facial expression, pressure exerted on a mouse, and skin conductivity might choose to delay intervention to allow the user to continue exploration. On the other hand, if frustration were sensed, the companion might display concern through appearance and body posture as it engages in non-verbal expression as a form of empathy. This interaction could provide social support and draw attention to the user’s affect, to facilitate self-awareness and mitigate the negative impact of frustration. These interactions form relationships between learners, products, environments, and experiences that are enhanced because they take into account emotions and context. Investigations at the confluence of affect, experience, and usage are transforming the design of educational products and the role of collaborative information systems. These products and systems are empowering learners, teachers, researchers and designers to better understand and promote learning, collaboration, creativity, and innovation.

About the Speaker
Winslow Burleson is an Assistant Professor of Human Computer Interaction with a joint appointment in the School of Computing and Informatics and the Arts, Media, and Engineering graduate program at Arizona State University. He received his PhD from the MIT Media Lab, working with the Affective Computing and Life Long Kindergarten research groups. He has also worked with the Entrepreneurial Management Unit at the Harvard Business School on creativity research methodologies and frequently serves on National Academies of Science organizing committees and NSF Review Panels. At IBM’s Almaden Research Center he was awarded ten patents for inventing educational and assistive technologies and novel forms of human-computer interaction. He holds a bachelor’s degree in bio-physics from Rice University and a Master of Science in Engineering degree from Stanford University’s Mechanical Engineering Product Design Program where he taught brainstorming, creativity, and visual thinking skills. His research is supported by awards and gifts from NSF, NASA-JPL, Deutsche Telekom, iRobot, and LEGO Group. He has been a Curriculum Developer at the NASA-SETI Institute, Co-Principal Investigator on the Hubble Space Telescope’s Investigation of Binary Asteroids, member of the LEGO Learning Institute, and Consultant to UNICEF and the World Scout Bureau on Healthy Lifestyles for Youth.

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You still have (lots of) time to apply for a Ph.d. position with the INC group!

The InC group has a number of PhD project proposals available in accordance with the general announcement of PhD positions at ITU. You can learn more about these projects by looking at InC’s Ph.D. project proposal page at which you can also find potential supervisors to contact. The proposals are suggestions, feel free to contact us if you have ideas similar to the proposals or if you need further clarification.

October 22nd is the deadline for applications – for further formalities, please look at ITU’s general announcement of the Ph.D. positions.

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PhD Course: Ethnography and Technology in Relation to Gilles Deleuze’s Philosophy

Members of the Game, Doit and InC groups at the ITU are organizing this vibrant course:

This PhD seminar will investigate particular aspects of Gilles Deluze’s philosophy in relation to technolgy, practice and materiality. Deleuze’s writing often takes as its starting point the work of other philosophers, art and literature, with the aim of articulating new concepts. Ethnographical studies, on the other hand, try to describe, analyze and understand local or global cultural practices, based on observation and involvement in specific settings.
Juxtaposing Deleuze and ethnography – not least of technical  and scientific practice – we are specifically interested in exploring how concepts from Deleuze’s philosophy can inform ethnographic work and knowledge-making practices, and how they may help us to engage with (or intervene in) science and technolgy in new ways.

This seminar investigates affinities between ethnographic approaches to the study of technology and Deleuze’s wrintings. It invites explorations and questions such as (but not limited to) the following:

- what role can Deleuzian philosphy have in ethnography?
- how does Deleuze conceive material agency?
- what is practice for Deleuze?
- how can practice be delineated?
- what is technolgy in Deleuze’s philosophy?
- what is the difference between technology and machines?
- what is the Deleuzian notion of interventionism?
- how can the study of technolgy become interventionist?

Lectures will be: Adrian Mackenzie, Casper Bruun Jensen, Greg Wise and Steve Brown

More info here

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workshop in philosophy of technology at Roskilde University

Andrew Feenberg, Finn Olesen, Even Selinger and Peter-Paul Verbeek are speaking at Roskilde University next thursday, the first of march.

More info here

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Confessions of an academic social software addict

UPDATE: The complete program is now online, find it here

On October the 6th Aalborg University has a seminar on web2.0. Søren will be giving a talk with the above titel, and the abstract is here:

Are blogs the savior of modern democracy or are they the biggest attempt till date to flatten our culture with superstitious narcissistic babblings? Are moblogs and videoblogs the liberation of consumers in a process of making them into content producers or are we witnessing an overflow of reality TV addicts gone crazy in exposing themselves online? Are social networking sites the rise of globalized friendships making the world more coherent or are they just narrowing the scope of people to only being interested in their closed circle of friends? Are users the new designers in a strategic employment of user driven innovation or should we rather talk about loser driven innovation? Are we witnessing the break down of the public and private?
Are we asking the right questions to address the social software and web2.0 movement? In this talk I will give an account of social software, from both a personal and academic perspective. What kind of questions should we ask? How do these technologies provoke our concepts in academia and culture more generally?
Expect more questions, personal confessions, theoretical babblings and a few answers.

Not surprisingly I do not think we are asking the right questions, the above questions only continue the AlphaGeek and AlphaGeist dichotomy. So how and what should we ask? I’ll try to come with suggestions in the weeks to come.

Michael Zimmer from New York University and Mikkel Holm Sørensen from Actics are speaking as well so should be really interesting

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