Introductory 3D E20008 Instructor: Hee Holmen
About the class Lecture plan Semester Plan Pensum & Lit Links Blog Exercise
Underviser for kurset er Hee Holmen. For kursets form, indhold, deltagere mv., se kursusbeskrivelsen i kursusbasen i mit.ITU
Last Class _ Nov.24.2008
Last presentation
Tutorial_ basic Premiere
In Class Presentation Nov.17.2008
See the presentation evaluation results here
Lecture 10_Nov.10.2008
Topic of the day: 3D CGI visualization trends
Practical information for the class presentation and report writing
Lecture 9_ Nov.3.2008
Topic of the day: practical information, storytelling in animation films
Hand in: Thesis paragraph, chapter out-line
In class: course evaluation, web presentation preparation
Lecture 8_Oct.27.2008
Topic of the day:Animation in 3D games: character, motion and narrative
Tutorial
- z brush modeling
- Max: skinning to Biped animation
Lecture 7_ Oct.20.2008
Topic of the day: Finding Animation Media: presenting 3D in 3D environment
Take a look at 3D animation films and game trend
Tutorial
- z brush modeling: modeling woman out of man continue.
- Max: introduction to Biped animation
Lecture 6_ Oct.6.2008
Topic of the day: Animated realism 3: Animated Documentary
If we still have a time, we will look at 3D stereographic sample
1 hour tutorial on:
- Z brush modeling: make a woman out of a man
- Animating bouncing Ball
Lecture 5_Sep.29.2008
Topic of the day: Animated realism 2_ Brother's Quay
1 hour practical tutorial on Walk cycle animation, modeling with Z-brush + simple mapping in MAX
** Start to think about thesis statement, due to Oct.6th!!
Additional material: Quay Brother's Interview
Read for Lecture 6 On the Marionette Theater
Lecture 4_Sep.15.2008
Topic of the Day: Animated realism.
How to animate: practical advices.
We will catch up with exercises, and start to learn Z-brush.
Lecture 3_Sep.8.2008
Topic of the day: What was good/wrong with the film 'Final Fantasy'?: Conflict of 3D CG animation technology with Artistry of Animation media
Please read chapter IV. The Illusions, Synthetic Realism and its Discontents, p.168-177 from The Language of New Media (PDF file) by Lev Makovich. This is the later version of chapter 2 from the text book, A Reader in Animation Studies.
Please send in your concepts before the class starts. I will meet with each of you to discuss the project.
Lecture 2 _Sep.1.2008
Announcement
Topic of the day: What is Good Animation?
'What is Animation and Who Needs to Know?' by Phil Denslow
Hand_in:
1. Mandatory_Ex1, movie file of the butterfly in AVI file format, 320x240, PAL frame rate.
2. Mandatory: Turn in Text file of the Good/bad animation in Beowulf , yourname_beowulf.doc + Minimum 2 different exam project concepts with simple synopsis.
3. Ball Man: JPEG image of the ball man you built. 320X240.
Lecture 1 _Aug.25.2008
17:00-17:50: Introduction to the class
10 min. Break
18:00-18:45: Introduction to theory
Topic: What is 3D CGI and where it is coming from?
Basic vocabulary & concepts in 3D CGI software
15 min. Break
19:00-21:00 Exercise in 3DS MAX: begins with a simple demonstration for the exercise
Level 1(mandatory): 3DS Max interface & basic commands- fill out the exercise paper
Level 2: Make a dog out of primitives
Pre or post reading :
'What is Animation and Who Needs to Know?' by Phil Denslow
'Defining "Animation": The Animated Film and the Emergence of the Film Bil' by Paul Ward