Games from Computer Game Design course of Fall 2004

Here you will find prototypes of the games developed by students during the Computer Game Design course of Fall 2004.
All prototypes were developed using Game Maker version 6 or 5.3 by Mark Overmars.
The course was held by Jesper Juul and teaching assistant Jakob Schrøder Andersen.
This page is created by Jakob Schrøder Andersen [jakoba AT itu.dk] & Laust Juul Christensen [ljc AT itu.dk].

 

The Games

Atletik

Athletic Challenge
Game Maker version 5.3
"Athletic Challenge" is a multiplayer athletic sport performance game,
where the players are able to compete in 8 realistic disciplines from the
track and field categories (Only the 100 meters sprint are completed in the demo version).
The disciplines are:
Track: 100 meters, 110 m hurdles, 200 meters.
Field: Long jump, pole vault, javelin, short put, discus.

The concept is thought of as an Arcade machine where the players control their
athletes through a so called dance mat, which transmit the physical efforts on the
mat to a virtual sports performance on the screen. The players "real time" performance
is therefore decisive for the outcome of the game.
We thereby challenge the traditional way of gaming which is thought of as a sedentary
activity. By letting the players use their own body as a controller we think Athletic
Challenge facilitate "play" rather than "game" and makes the game experience more realistic.

Game executable - The game, download this to play.
Game code - The code, download this to see how they did it in Game Maker.

Athletic Challenge is created by:
Caroline Ørsted [cao AT itu.dk]
Jesper Callesen [jbcallesen AT itu.dk]
Pelle Gustafsen [pgu AT itu.dk]
Thomas Vorstrup [tvo AT itu.dk]

 

THE INFECTED

When Death Replaces Life
You are infected! You feel the hunger!
You have to eat!

Sweet fresh delicious warm BRAIN!

Game Maker version 6
Game executable - The game, download this to play.
Game code - The code, download this to see how they did it in Game Maker.

by
Martin 'Flesh Eater' Traberg
Tor 'Brainbug' Christensen
Janus 'Scull Licker' Clemmensen
 

Klassespillet

Game Maker version 5.3
"Frække Frede er i skole. Frække Frede er som frække drenge er flest. Han kan ikke sidde
stille og elsker at skyde med ting og være uartig. Som enhver fræk dreng ved, gælder det
bare om ikke at blive opdaget!
Level 1 foregår i klasseværelset. Du er Frække Frede, som sidder mellem Dygtig Dorit og
Flittig Lise. På gulvet i klassen dukker forskellig ting frem, som du kan bruge som
kasteskyts/ammunition mod lærerinden (viskelædere, elastikker og blyantspidsere)."
(Taken from the project handed in by the group)

Game executable - The game, download this to play.
Game code - The code, download this to see how they did it in Game Maker.

By:
Pia Larnkjær
Helle Winther
Nils Kølle
Steen Jensen
 

PushOff

Game Maker version 5.3
Push Off is an easy to learn, fast-paced multiplayer action game. Play against other real life
opponents on top of a skyscraper with one goal: Pushing your opponents over the edge. A range of
Power Ups and Power Downs ensures there's always a chance to gain the advantage over your opponents.
Push Off features a handfull of mocking voice taunts, giving you a simple means of communication
with your opponents over the internet or network.

Game executable - The game, download this to play.
Game code - The code, download this to see how they did it in Game Maker.

Push Off is created by:
Henrik Bennetsen [hbe AT itu.dk]
Jesper Bugge Jensen [jbugge AT itu.dk]
Mikkel Sindberg Eriksen [mikkelse AT itu.dk]
Anders Walther [awalther AT itu.dk]
 

Slyngelplanten

The Bandit Plant
Game Maker version 6
"Slyngelplanten" is an emergent action-puzzle featuring a meat eating
plant with a grudge against the world. As a player you have to navigate a
number of levels set in the backyards of a sleepy, American neighbourhood.
Eat the food, collect the seed pods and divide your attention between
several plants to gain as many points as possible. But beware - greed will
get you in trouble. Do yourself a favour and play the tutorials first. They
may be boring but they will help you.

Game executable - The game, download this to play.
Game code - The code, download this to see how they did it in Game Maker.

The game is designed by:
Simon Hansen [simonhansen AT itu.dk],
Nick Price [nick AT itu.dk],
Thomas Jeppesen [petal AT itu.dk],
Martin Schmidt [mjs AT itu.dk]