"extending experiences" anthology out now: read it on google books and buy at Granum

leino, o., wirman, h & fernandez, a (eds.) (2008). extending experiences. structure, analysis and design of computer game player experience rovaniemi: lup. ISBN:978-952-484-197-9


olli leino
phd fellow
center for computer games research
it university of copenhagen


spring'09: visiting phd fellow at play research group, school of creative arts, UWE bristol

research topic: emotions in play
office: itu, 3b10, rued langgaards vej 7 dk-2300 kbh s
office: pervasive media studio, harbourside, bristol bs1 5db uk

email: lastname at itu.dk
tel. +4572185027
skype: mursu909

alma mater universitas lapponiensis

### selected publications ###



>>>>> 2009 <<<<<

understanding games as played: sketch for a first-person perspective for computer game analysis . in proceedings of the philosophy of computer games conference 2009. Oslo: Department of Philosophy, Classics, History of Art and Ideas, University of Oslo. ISBN 82-91670-57-9

on the logic of emotions in play. in proceedings of ISAGA 2009 conference. ISBN 978-981-08-3769-3

emotions in play: design constraints for emotional computer games. (short paper/poster) in proceedings of ISAGA 2009 conference. ISBN 978-981-08-3769-3

>>>>> 2008 <<<<<

leino, wirman & fernandez (eds.): extending experiences - structure, analysis and design of computer game player's experience. rovaniemi: lapland university press. ISBN 978-952-484-197-9

wirman, h & leino, o (2008). for interface, against regression! an exploratory surgery of the transhuman umbilical cord. in proceedings of ISEA 2008, pp. 461-463. ISBN 978-981-08-0768-9

sketch for a model of four epistemological positions toward computer game play. paper presented at the philosophy of computer games conference, may 2008, potsdam, germany.

>>>>> 2007 <<<<<

emotions about the deniable/undeniable: sketch for a classification of game content as experienced. in the proceedings of digra 2007 conference.

isomäki, h., leino, o., pajunen, j. & wirman, h. (2007) working within the varying interests between academic and industrial ICTS research: ethical dilemmas and individual researchers' accountabilities. paper presented by h. isomäki at cms 2007 conference

playing==believing in jahrmann & moswitzer (eds.): ludic society 3(1) (march 07). ISSN 3-902389-01-X

feeling so real - phenomenological exploration into the realities of emotions in play. presented at the philosophy of computer games conference, reggio emilia, italy, 25-27/1/07.

taidepelien jäljillä (in search of art games) column in pelit magazine (march 07). ISSN 1235-1199

>>>>> 2006 <<<<<

emotional investment: bridging the player's effort and emotions' intentionality in santorineos (ed.): gaming realities - a challenge for digital culture. medi@terra art + technology festival 2006. 70-76

tunteita vaivanpalkaksi - tietokonepelin pelaajan tunteiden intentionaalisuus tutkimushaasteena ja lähestymistapana in inkinen, karkulehto & timonen (eds.): minne matka, luova talous. pello: rajalla kustannus. pp. 315-339. ISBN 952-5271-58-7

tunteet pelissä (emotions in play) column in pelit. ISSN 1235-1199

>>>>> 2005 <<<<<

observations on the post-narrative possibilities in computer games. presented at metanarrative(s)? 5th symposium on art and multimedia, barcelona, spain 28-29/1/2005



ps. this is how i like my game studies


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