Georgios Yannakakis is Associate Professor at the IT University of Copenhagen

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Positions

Associate Professor, IT University of Copenhagen (ITU); member of the Center for Computer Games Research (CGR); member of the special interest group in Game AI at ITU (since 2009).
Assistant Professor, ITU, CGR (2007-2009).
Post-doctoral Fellow, Maersk Mc-kinney Moller Institute, University of Southern Denmark, working on the CEPEG project (2006-2007).
 
Education
 
Ph.D. in Informatics, School of Informatics, Institute of Perception, Action and BehaviourUniversity of Edinburgh, UK (2006).

Research Interests

Machine Learning, Artificial Life, Evolutionary Computation, Neural Networks, Multi-Agent Systems & Emergent Cooperation, AI in Computer Games, Entertainment Modeling in Computer and Interactive Physical Games, User Modeling, Affective Computing

Recent and Forthcoming Activities

General Chair of the IEEE Conference on Computational Intelligence and Games, Copenhagen, Denmark, August 2010

Associate Editor of the IEEE Transactions on Affective Computing

Program Chair of the EvoGames event of the EvoStar 2010 conference, Istanbul, Turkey, April 2010

New research project funded: Adaptive Game Content using Computational Intelligence (AGameComIn): 2009-2012

Sponsorship Chair of the IEEE Symposium on Computational Intelligence and Games, Milan, Italy, September 2009

Chair of the IEEE Task force on Player Satisfaction Modeling, IEEE Computational Intelligence Society

Past Activities

Chair of the Special Session on Player Satisfaction - IEEE Symposium on Computational Intelligence and Games, Perth, Australia, December 15-18, 2008

Chair of AIIDE'07 Workshop on Optimizing Player Satisfaction, Stanford University, California, June 6-8, 2007

Chair of SAB'06 Workshop on Adaptive Approaches for Optimizing Player Satisfaction in Computer and Physical Games, Rome, Italy, October 1, 2006

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Research
Player Satisfaction Modeling
FlatLand
Physical Game Interaction
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Last updated: 11/12/09