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Enkeltfag på kandidatniveau

Se vores udbud af enkeltfagskurser på kandidatniveau

Under tompladsordningen udbyder ITU hvert år en lang række forskellige enkeltfag fra ITU's seks kandidatuddannelser:

Kursusudbud
Listen over kurser indeholder både kurser udbudt i indeværende og i fremtidige semestre. Det giver dig mulighed for at orientere dig i forhold til kurser, som udbydes i fremtiden. Du kan dog kun søge om optagelse på kurser udbudt i indeværende semester.

Forårskurser kan søges fra medio november, mens efterårskurser kan søges fra medio maj. Du kan også søge sommerkurser (dss. Summer University) som enkeltfagskurser. Ansøgningsperioden for sommerkurser er også fra medio november til primo maj.

Begrænset antal pladser på enkeltfagskurser
Hvis du ønsker at blive optaget på et bestemt kursus, skal du ansøge hurtigst muligt, efter ansøgningsportalen åbner, da de ledige pladser på kurserne fordeles efter først-til-mølle-princippet.

Vejledning til ansøgning
Læs mere om ansøgning, optagelseskrav, dokumentation m.m. her.

Ønsker du optagelse på et kursus efter ansøgningsfrist eller kursusstart, skal du kontakte ITU Efteruddannelse.
Atrium at ITU

Ansøgningsperioder

Ansøgningsperioder for de kommende semestre:

  • Sommerkurser 2026 (Summer University): Der er nu åbent for optag. Ansøgningsfristen er 1. maj.

  • Efterårssemestret 2026: Vi åbner for optag fra 15. maj - 10. august 2026.

  • Forårssemestret 2027: Datoer følger. 

Se den fulde liste med kurser længere nede på siden.

Se alle kommende kurser på kandidatniveau

KursusnavnNiveauTid og stedAnsøgSprog
Writing for Games is an introductory course that teaches students how to imagine, write and communicate characters, events and stories for games. 

Kandidat
Forår 2026Sommer 2026Ansøgen
The course is a hands-on introduction to the tools that are necessary to design and develop physical artefacts.
Kandidat
Efterår 202620262Infoen-

This course introduces students to cutting-edge robotics research and hands-on applications. Over several multi-week modules, students will work with modern robotic systems, learning both theory and practical implementation. Each module covers a specific area of robotics research, combining lectures with hands-on projects that let students apply what they've learned. The course emphasizes practical problem-solving and real-world applications of robotics technology.

Kandidat
Efterår 202620262Infoen

In today's world of professional software development, ensuring your code works perfectly is not just a final step--it is an ongoing process. As systems become more complex, developers need more than just intuition and manual checks. They need systematic ways to test and analyze programs to catch bugs and validate behavior. This course is all about giving you the tools, techniques and hands-on experience to just do that.

Kandidat
Efterår 202620262Infoen

In this course, we teach advanced machine learning (ML) techniques and hands-on skills for applying these techniques to natural language processing (NLP) problems.

Kandidat
Efterår 202620262Infoen

This course introduces advanced machine learning techniques with a focus on the visual domain, emphasizing their role in both research and real-world applications. Students will gain practical skills through hands-on exercises to support theoretical understanding. We aim to enabling them to choose and adapt appropriate methods for specific tasks. In the age of generative AI, understanding the underlying principles is essential. The course contributes to developing AI literacy by introducing foundational concepts, diving into selected technical details, and fostering critical discussions around the capabilities and limitations of current approaches.

Kandidat
Efterår 202620262Infoen

In this course, you will learn different aspects of modern data systems, in particular state-of-the-art data mangement techniques that have been used or proposed in industry and academia.

Kandidat
Efterår 202620262Infoen

Learn how to analyze software systems to ensure they meet security policies under specific trust assumptions. This course covers topics such as information flow, declassification, non-interference, timing attacks, and program analysis tools, with a focus on reasoning about program behavior and securing data flows.


Kandidat
Efterår 202620262Infoen

The course will teach students to analyse complexity within an empirical case that explores a current topic within the fields of science, technology, and innovation.

Kandidat
Efterår 202620262Infoen
The course covers fundamental techniques for developing data management and data analytics applications.
Kandidat
Efterår 202620262Infoen

This course will introduce students to techniques for solving complex programming tasks arising in modern IT systems. The focus in the course is on algorithm design and analysis.

Kandidat
Efterår 202620262Infoen-

This course addresses advanced programming techniques, with a special attention on functional programming and its applications. The course is a perfect balance of theory and practice, with focus on the Scala programming language.

Kandidat
Efterår 202620262Infoen-

The course is designed to enable the student to engage with future developments in software engineering by providing a forum for the critical discussion of processes, methods, tools, and architectures. By combining theoretical insights from state-of-the-art research and hands-on experience with advanced tools and techniques, students gain a comprehensive understanding of software engineering.

Kandidat
Efterår 202620262Infoen-

This course is an advanced course on algorithms which builds on top of an introductory course on algorithms and data structures. The course focuses on advanced techniques for identifying and solving computationally hard problems and on how to adapt such techniques to real-world scenarios.

Kandidat
Efterår 202620262Infoen-

This course is about that part of programming that focuses on parallelism and concurrency. It covers concurrency concepts that are universal to any programming language. The Java programming language is the main language used for practically addressing such aspects; and Erlang is also used for a topic in the course.


Kandidat
Efterår 202620262Infoen-
Creating aesthetic user experiences requires designers to pay attention to all the subjective, sensorial and emotional qualities that can make a design delightful, pleasant and interesting to users. This course offers a theoretical and methodological foundation for thinking about aesthetics in your design projects. The course is structured around practical design projects addressing challenges from external partners in the cultural sector and/or the creative industries.
Kandidat
Efterår 202620262Infoen
The course zooms in on the ongoing digital transformation of the Danish public sector and provides analytical and methodological tools for understanding and working with digitalization processes across governmental institutions and the private organisations that underpin their transformation.
Kandidat
Efterår 202620262Infoen
Students learn to analyse and critically engage with games and related theoretical topics.
Kandidat
Efterår 202620262Infoen-
This course teaches fundamental techniques for using C++ efficiently to implement 2D and 3D games.
Kandidat
Efterår 202620262Infoen-
The course conveys the necessary tools for analysing games and player cultures from a comprehensive variety of angles, ranging from classic play theories and semiotics to transmedia and gender studies. It engages with games and play from a historical perspective, establishing a common ground for communication about games and player cultures among students from different backgrounds.
Kandidat
Efterår 202620262Infoen-
This course teaches the design and development of video games from prototyping to effective teamwork across disciplinary boundaries. It also covers the most important technical and theoretical foundations of game development.
Kandidat
Efterår 202620262Infoen-
This course teaches how to explore technologies for their potential in regards to play.
Kandidat
Efterår 202620262Infoen-
The course introduces basic theoretical and practical approaches to programming and game engine functionality using the C# language. It is intended for students with little or no prior experience with programming. The course teaches how to build games-related software using a game engine (Unity engine). The teaching emphasizes small programming exercises.
Kandidat
Efterår 202620262Infoen-
This course teaches the foundation of constructing user interfaces for computer systems. This problem is likely harder than you might think: computer programs very often perform complex tasks, yet users demand and need simple interfaces. Producing such interfaces requires an understanding of both the user—e.g., what are they trying to accomplish? what do they know already?—and the technology—e.g., how can we  implement a in a given UI framework the interactions that we want to present the user with, how do we interact with a backend API? In this course, students will develop both their design knowledge, but also their technical skills.
Kandidat
Efterår 202620262Infoen-
In this course, you will learn how to implement some widely-used algorithms as fast and scalable programs on modern hardware, and how to evaluate your implementation using appropriate test cases and performance experiments.
Kandidat
Efterår 202620262Infoen-
This is a hands-on course that teaches the basic principles of computer security. You will get in-depth experience with cyberattacks, and how to prevent them. The course projects enable you to personalize the course to match your unique background.
Kandidat
Efterår 202620262Infoen-
This course addresses the technical issues that emerge during the big data life cycle including collection, management, processing, and analytics. We discuss modern approaches to organising and reasoning about large, fast growing and diverse data-sets. We cover the principles of big data analysis, and illustrate a hands-on approach to big data modelling and management.
Kandidat
Efterår 202620262Infoen-

This course gives an introduction to the field of data mining. The course is relatively practically oriented, focusing on applicable algorithms. Practical exercises will involve both use of a freely available data mining package and individual implementation of algorithms.

Kandidat
Efterår 202620262Infoen-
The course is an introduction to discrete mathematics as a foundation to work within the fields of computer science, information technologies, and software development.
Kandidat
Efterår 202620262Infoen-
This course teaches the theoretical and practical foundations for distributed computing.
Kandidat
Efterår 202620262Infoen

In this course students will learn to apply modern state-of-the-art solutions for natural language processing problems. We go beyond simple classification tasks, and tackle more advanced types of tasks, like generation and structured prediction. 

Kandidat
Efterår 202620262Infoen

Networks are all around us: We are ourselves, as individuals, the units of a network of social relationships of different kinds; the Internet and the highway system can be modelled as networks embedded in space; networks can be also entities defined in an abstract space, such as networks of acquaintances or collaborations between individuals. This course aims at providing the computational tools to study these networks and form an advanced understanding of the current state of the art of network science. The final objective is to have the students master computational techniques to solve advanced network problems, to be able to contribute to the development of network analysis, and to appreciate the limitations and future developments of scientific papers dealing with network problems in real-world data.

 

Kandidat
Efterår 202620262Infoen

This hands-on course teaches you how the design, implementation, and implications, of computer systems influence your task as an application programmer. You will get an in-depth understanding of how hardware and the operating system work; in the process, you will learn how computers actually work, and what actually happens at the lowest level when you run an application. This enables you to fully exploit underlying hardware and systems software to write high-quality software.

Kandidat
Efterår 202620262Infoen
Dette kursus vil sætte de studerende i stand til at forstå, artikulere og arbejde kritisk med værdier og etik i avancerede og komplekse design kontekster.
Kandidat
Efterår 202620262Infoda

Today we rarely use programs that are developed to fit one specific customer. When we play games, use business systems for administration, or download apps to our phones, we use software that is part of software ecosystems: software products that are configured to fit a specific business context; platforms like game engines that allow the development and sharing of software; or software as a service. Examples of software ecosystems have developed around software products, like game engines, or enterprise resource planning (ERP or CRM) software, integrated development environments like visual studio and platforms like the Android operating system.

In this course you explore software ecosystems from UX design, organizational and technical perspectives. To this end you will analyse a software ecosystem together, propose an improvement related to the ecosystem, and support your proposal with a prototype and / or other design artefacts.


Kandidat
Efterår 202620262Infoen

This course enables students to understand the effects of automated digital systems on the way a welfare society is governed and experienced by social groups and individuals.

Kandidat
Efterår 202620262Infoen

The course aims at giving the students an introduction to the complexities of determining how processes of digitalisation and green transitions are entangled.

Kandidat
Efterår 202620262Infoen

Students attending this course will study how to design game code that is scalable and takes into account hardware and software resources.

Kandidat
Efterår 202620262Infoen

This course examines organizations in light of contemporary challenges with digitalization. It explores organizational perspectives on digitalization and cover theories that can help us better understand, and critically reflect upon, such profound challenges, while also offering hands-on approaches to managing them. Furthermore, it investigates questions of the changing nature of work, and themes such as leadership, management, and organizing in order to make students both knowledgeable about, and skilled in the practice of, and engaging with, digital transformation.

Kandidat
Efterår 202620262Infoen

The course aims to teach the understanding, design, implementation, and use of state-of-the-art artificial intelligence (AI) techniques applied to games and other simulation environments. We mainly cover methods to control agents (NPC, bots, robots, etc.), focusing on neural network-based approaches but also tree search techniques such as MCTS. Additionally, this course covers generative AI methods and their use for environment/game level generation, in addition to exploring the use of Large Language Models for games. 

Kandidat
Efterår 202620262Infoen
Dette kursus vil give de studerende teoretiske og metodiske forudsætninger for at studere, analysere og forstå interaktioner og relationer mellem mennesker og digitale teknologier i situeret praksis. Indenfor rammen af antropologiske og sociologiske teknologistudier, vil kurset træne de studerendes evner til at udføre empiriske studier, samt at analysere og reflektere kritisk over implikationer af digitale teknologier I specifikke situationer og sammenhænge.
Kandidat
Efterår 202620262Infoda

Har du spørgsmål om enkeltfag, masterkurser eller master i it-ledelse?
Kontakt mig endelig

Danny Dyrby studievejleder

Danny Schmidt Dyrby
Studievejledning
efteruddannelse@itu.dk
+45 72185450
(mandag, onsdag og torsdag fra 10-11)

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